![]() The stats of these Aircraft carriers and Z-35, as well as the Z-35's concept will be published in the near future, stay tuned. CVs have no real way of countering or outplaying each other besides consumables which are of dubious benefit, etc. ![]() CVs are basically going to be damage farming everything else. * The final shape of torpedo bomber's launching cone is similar to that of Japanese and American torpedo bombers. Ill straight up state that I dont like the rework for lots of reasons. These bombs will be most effective against slower opponents. Their drop zone is shaped like an elongated ellipse, and aiming it during an attack may be difficult. Unlike the Japanese bombers, German ones dive immediately, without the prior altitude gain. Therefore, a player's reaction against such rockets should be similar to the actions one would take against armour-piercing shells. That's why it doesnt fit WoWs and why all the shoehorning & shapeshifting to attempt to make them half-assed fit into a tactical level naval engagement. It's a strategic asset not a tactical combat boat. All the CV is for is to maintain aircraft and feed/house pilots. Armor-piercing rockets can also ricochet against destroyers' end armour when the ship is bow-in to the planes. CVs are, for all purposes, a mobile airport. Rockets fired at broadsided destroyers –with their thin armour– will result in over-penetrations that deal 10% of the maximum damage. These rockets can deal high damage by hitting an enemy ship's citadel, but they allow a familiar counter-play: when they hit at an acute angle, they can ricochet or simply not penetrate the armour. * Attack aircraft use armour-piercing rockets.
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